[Jeu] Draft day (Box office)

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Re: [Jeu] Draft day (Box office)

Messagepar logan » Ven 11 Mar 2022, 14:04

Ouais mais ce sera une sortie technique sur quelques copies ils ont expliqué.

Surement pour toucher les aides, faut s'attendre à le voir sur 10 copies.
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Re: [Jeu] Draft day (Box office)

Messagepar Creeps » Ven 11 Mar 2022, 18:54

Je compte sur vous pour soutenir le film :chut:
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Re: [Jeu] Draft day (Box office)

Messagepar logan » Mar 15 Mar 2022, 11:31

Pabel il manque ton dernier choix.
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Re: [Jeu] Draft day (Box office)

Messagepar logan » Mar 15 Mar 2022, 11:55

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Re: [Jeu] Draft day (Box office)

Messagepar logan » Mar 05 Avr 2022, 09:43

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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Mar 05 Avr 2022, 09:57

Loga, tu peux me rappeler quel sera mon prochain film en termes de sorties ?
"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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Re: [Jeu] Draft day (Box office)

Messagepar logan » Mar 05 Avr 2022, 09:58

T'as les animaux fantastiques qui devrait te booster pas mal :)
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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Mar 05 Avr 2022, 10:07

Aaaaah, nickel.
"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Jeu 21 Avr 2022, 13:49

Bon bah après Mission Impossible 7 je suis baisé de nouveau : Spider-Verse 2 repoussé à 2023.

Je peux dire définitivement adieu au Top 3 de cette compétition. :mrgreen:
"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Mar 26 Avr 2022, 14:42

Je crois que c'était Jack Spret qui l'avait pris : le film d'animation Mario est reporté à l'année prochaine.
"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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Re: [Jeu] Draft day (Box office)

Messagepar Jack Spret » Mar 26 Avr 2022, 16:17

Fuck !
C'était risqué avec une sortie prévue pour Noël mais j'étais obligé de prendre ce risque.


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- Si c’est un échange de fluides corporels, je suis pas contre. Mais alors dans ce cas, tu passes devant."
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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Jeu 12 Mai 2022, 14:32

Ça manque de récap du mois d'avril par ici. :mrgreen:
"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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Re: [Jeu] Draft day (Box office)

Messagepar Criminale » Jeu 12 Mai 2022, 15:41

Tu veux voir que je suis 1er sans Avatar ? :eheh:
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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Jeu 12 Mai 2022, 15:46

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"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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Re: [Jeu] Draft day (Box office)

Messagepar Alegas » Lun 06 Juin 2022, 11:16

Encore un topic abandonné par Logan en cours de route. :(
"Our films were never intended for a passive audience. There are enough of those kinds of films being made. We wanted our audience to have to work, to have to think, to have to actually participate in order to enjoy them."

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